ios学习笔记(四)收回软键盘的两种方式
最后更新于:2022-04-01 09:50:46
这次讲的内容很简单:
1.首先我们还是创建一个Single View Application,然后打开MainStoryboard_iphone.storyboard,在里面放入俩lable和两个TextFiled:
![](https://docs.gechiui.com/gc-content/uploads/sites/kancloud/2016-03-09_56dfc828b925f.png)
2.接着开始写代码:ViewController.h:
~~~
#import <UIKit/UIKit.h>
@interface ViewController : UIViewController{
UITextField *nameField;
UITextField *numberField;
}
@property (nonatomic,retain) IBOutlet UITextField *nameField;
@property (nonatomic,retain) IBOutlet UITextField *numberField;
- (IBAction)backgroundTap:(id)sender;
- (IBAction)textFiledReturnEditing:(id)sender;
@end
~~~
ViewController.m:
~~~
#import "ViewController.h"
@interface ViewController ()
@end
@implementation ViewController
@synthesize nameField;
@synthesize numberField;
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
}
- (void)viewDidUnload
{
[super viewDidUnload];
// Release any retained subviews of the main view.
}
//点击屏幕空白view时触发的事件
- (IBAction)backgroundTap:(id)sender{
[nameField resignFirstResponder];//通知文本失去第一响应者状态
[numberField resignFirstResponder];
}
//点击return时触发的事件ß
- (IBAction)textFiledReturnEditing:(id)sender {
[sender resignFirstResponder];
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
if ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPhone) {
return (interfaceOrientation != UIInterfaceOrientationPortraitUpsideDown);
} else {
return YES;
}
}
@end
~~~
3.接着我们连接操作和输出口:
将背景view的类别设置为UIControl,这样我们就能对屏幕的事件进行处理了,将Control的touch down输出连接到backgroundTap事件上,因为点击软键盘会触发did end on exit,那我们就把两个textFiled的did end on exit输出连接到textFiledReturnEditing事件上。当然我们不要忘记将两个textFiled控件的输出与ViewController的相应控件接口连接在一起。
4.运行程序看看效果:
点击textFiled时:
![](https://docs.gechiui.com/gc-content/uploads/sites/kancloud/2016-03-09_56dfc828caaa6.png)
点击return或点击界面空白时:
![](https://docs.gechiui.com/gc-content/uploads/sites/kancloud/2016-03-09_56dfc828ec54d.png)