ios学习笔记(四)收回软键盘的两种方式

最后更新于:2022-04-01 09:50:46

这次讲的内容很简单: 1.首先我们还是创建一个Single View Application,然后打开MainStoryboard_iphone.storyboard,在里面放入俩lable和两个TextFiled: ![](https://docs.gechiui.com/gc-content/uploads/sites/kancloud/2016-03-09_56dfc828b925f.png) 2.接着开始写代码:ViewController.h: ~~~ #import <UIKit/UIKit.h> @interface ViewController : UIViewController{ UITextField *nameField; UITextField *numberField; } @property (nonatomic,retain) IBOutlet UITextField *nameField; @property (nonatomic,retain) IBOutlet UITextField *numberField; - (IBAction)backgroundTap:(id)sender; - (IBAction)textFiledReturnEditing:(id)sender; @end ~~~ ViewController.m: ~~~ #import "ViewController.h" @interface ViewController () @end @implementation ViewController @synthesize nameField; @synthesize numberField; - (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view, typically from a nib. } - (void)viewDidUnload { [super viewDidUnload]; // Release any retained subviews of the main view. } //点击屏幕空白view时触发的事件 - (IBAction)backgroundTap:(id)sender{ [nameField resignFirstResponder];//通知文本失去第一响应者状态 [numberField resignFirstResponder]; } //点击return时触发的事件ß - (IBAction)textFiledReturnEditing:(id)sender { [sender resignFirstResponder]; } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { if ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPhone) { return (interfaceOrientation != UIInterfaceOrientationPortraitUpsideDown); } else { return YES; } } @end ~~~ 3.接着我们连接操作和输出口: 将背景view的类别设置为UIControl,这样我们就能对屏幕的事件进行处理了,将Control的touch down输出连接到backgroundTap事件上,因为点击软键盘会触发did end on exit,那我们就把两个textFiled的did end on exit输出连接到textFiledReturnEditing事件上。当然我们不要忘记将两个textFiled控件的输出与ViewController的相应控件接口连接在一起。 4.运行程序看看效果: 点击textFiled时: ![](https://docs.gechiui.com/gc-content/uploads/sites/kancloud/2016-03-09_56dfc828caaa6.png) 点击return或点击界面空白时: ![](https://docs.gechiui.com/gc-content/uploads/sites/kancloud/2016-03-09_56dfc828ec54d.png)
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