Computer Science Field Guide
perface
1. INTRODUCTION
2. ALGORITHMS
3. HUMAN COMPUTER INTERACTION
4. PROGRAMMING LANGUAGES
5. DATA REPRESENTATION
6. CODING — INTRODUCTION
7. COMPRESSION CODING
8. ENCRYPTION CODING
9. ERROR CONTROL CODING
10. ARTIFICIAL INTELLIGENCE
11. COMPLEXITY AND TRACTABILITY
12. FORMAL LANGUAGES
13. COMPUTER GRAPHICS
14. COMPUTER VISION
15. NETWORK COMMUNICATION PROTOCOLS
16. SOFTWARE ENGINEERING
17. APPENDICES
17.1. GLOSSARY
17.2. CONTRIBUTORS
17.3. INTERACTIVES
17.4. 1.44 ASSESSMENT GUIDE
17.5. ALGORITHMS (1.44) – SEARCHING ALGORITHMS
17.6. ALGORITHMS (1.44) – SORTING ALGORITHMS
17.7. HUMAN COMPUTER INTERACTION (1.44)
17.8. PROGRAMMING LANGUAGES (1.44)
17.9. 2.44 ASSESSMENT GUIDE
17.10. REPRESENTING DATA USING BITS (BINARY NUMBERS) (2.44)
17.11. REPRESENTING DATA USING BITS (CHARACTERS/TEXT) (2.44)
17.12. REPRESENTING DATA USING BITS (IMAGES/COLOUR) (2.44)
17.13. COMPRESSION (2.44) – RUN LENGTH ENCODING
17.14. ENCRYPTION (2.44) – RSA CRYPTOSYSTEM
17.15. ERROR CONTROL CODING (2.44) – CHECK SUMS
17.16. ARTIFICIAL INTELLIGENCE (3.44) – TURING TEST
17.17. FUTURE PLANS FOR THE FIELD GUIDE
17.18. GUIDE TO SYSTEM FOR OPEN SOURCE DEVELOPERS
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17. APPENDICES
17. APPENDICES
最后更新于:2022-04-01 04:43:23
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